Closed GoogleCodeExporter closed 9 years ago
Original comment by memono...@gmail.com
on 16 Sep 2013 at 6:49
Why not?
Original comment by Tho...@gmail.com
on 17 Sep 2013 at 11:45
This would require support transforming the inputs and output throughout the
whole system all the way from Recast to Detour. It is just a transformation
matrix, but it is better handled on the user's code.
Original comment by mik...@unity3d.com
on 17 Sep 2013 at 11:53
Alright sounds fair
Original comment by Tho...@gmail.com
on 17 Sep 2013 at 11:54
But what about local areas within navigation mesh?
Like wallwalk for examle.
Original comment by xbitstr...@gmail.com
on 28 Sep 2013 at 8:19
I have no plans at this point to implement wall walk, it is a whole different
feature.
Original comment by memono...@gmail.com
on 28 Sep 2013 at 8:27
Original issue reported on code.google.com by
memono...@gmail.com
on 26 Aug 2009 at 12:14