I was playing a simulacrum run with a friend, monsoon difficulty. Was looking in his log for a different issue, but noticed this error happened whenever we changed stages:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LostInTransit.Components.BlightDirector.get_RunDifficulty () (at <2248711bb6c74ba2beb0055144b92e08>:IL_0006)
LostInTransit.Components.BlightDirector.RecalculateSpawnChance () (at <2248711bb6c74ba2beb0055144b92e08>:IL_001A)
LostInTransit.Components.BlightDirector.Start () (at <2248711bb6c74ba2beb0055144b92e08>:IL_0006)
Blighteds still spawned. Maybe not as much as they should've, but they still spawned occasionally.
I was playing a simulacrum run with a friend, monsoon difficulty. Was looking in his log for a different issue, but noticed this error happened whenever we changed stages:
Blighteds still spawned. Maybe not as much as they should've, but they still spawned occasionally.