sxyu / volrend

PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
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Octree data exceeds hardward 2D texture limit #5

Closed ZJYCP closed 3 years ago

ZJYCP commented 3 years ago

Hi, thanks for your work! When I run the code, the error occurred. 截图_选择区域_20210428200313 what should I do? pls

sxyu commented 3 years ago

Hi, may I ask which octree is this? Unfortunately it seems it is too large to load on GPU using the shader renderer. Your GPU driver has certain 2D texture size limits. You can try making the data smaller by using SH9, higher weight threshold, or less strict bounds. The CUDA renderer is also more stable & supports larger files.