syedhali / EZAudio

An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
Other
4.94k stars 822 forks source link

Crash: EZAudioUtilities RMS:length: #251

Open zbencz3 opened 8 years ago

zbencz3 commented 8 years ago

Thread : Crashed: com.apple.main-thread 0 Custom 0x10013e4d8 +EZAudioUtilities RMS:length: 1 Custom 0x10013eb44 +EZAudioUtilities appendBufferRMS:withBufferSize:toHistoryInfo: 2 Custom 0x1001a15e0 -EZAudioPlotGL updateBuffer:withBufferSize: 3 Custom 0x100082ef4 92-[CustomAudioPlayerVC audioPlayer:playedAudio:withBufferSize:withNumberOfChannels:inAudioFile:]_block_invoke (CustomAudioPlayerVC.m:308) 4 libdispatch.dylib 0x19b2956e8 _dispatch_call_block_and_release + 24 5 libdispatch.dylib 0x19b2956a8 _dispatch_client_callout + 16 6 libdispatch.dylib 0x19b29adb0 _dispatch_main_queue_callback_4CF + 1844 7 CoreFoundation 0x185e7c1f8 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 12 8 CoreFoundation 0x185e7a060 __CFRunLoopRun + 1628 9 CoreFoundation 0x185da8ca0 CFRunLoopRunSpecific + 384 10 GraphicsServices 0x190fe4088 GSEventRunModal + 180 11 UIKit 0x18b4c0ffc UIApplicationMain + 204 12 Custom 0x10023a4bc main (main.m:16) 13 libdyld.dylib 0x19b2c68b8 start + 4

zbencz3 commented 8 years ago

I get this crash once in a while. Any idea why? If more details are needed will attach the setup, etc.