An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
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Fixed bugs and updated examples for Xcode 7.2 + iOS 9 #265
Fixed issues with EZMicrophone (#246) and EZAudioFloatConverter (#236) that were caused by not properly setting the scratch buffers bufferByteSize to the right value. This manifested itself when sample rates were > 44100 because buffer sizes would vary between 470/471/554/555, etc instead of a constant 512 block.
Updated TPCircularBuffer to most recent (removes warnings)
Updated iOS examples (fixed black edges so all apps are fullscreen again)
EZMicrophone
(#246) andEZAudioFloatConverter
(#236) that were caused by not properly setting the scratch buffers bufferByteSize to the right value. This manifested itself when sample rates were > 44100 because buffer sizes would vary between 470/471/554/555, etc instead of a constant 512 block.