An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
The waveform sometimes just doesn't show. Random. Not often but it happens
I get openGL locks when the view its in is being layed out or resized. For example, I put a view in a storyboard that gets resized when its displayed and at that time, its stuck in a lock.
Same lock in a view based NSTableView with it showing in different tables.
If I try to pauseDrawing and resumeDrawing - the issues mostly go away, but still can occur. I just can't control a chance occurrence of the OS X drawing system and the plotGL view locking the GL context.
What is the best way around this? It makes the GL plot almost useless unless its in a view/window where it'll never move/resize.
Here are my issues:
If I try to pauseDrawing and resumeDrawing - the issues mostly go away, but still can occur. I just can't control a chance occurrence of the OS X drawing system and the plotGL view locking the GL context.
What is the best way around this? It makes the GL plot almost useless unless its in a view/window where it'll never move/resize.