What steps will reproduce the problem?
1. Use the demo app
What is the expected output? What do you see instead?
When loading, the loaded file is uploaded and then downloaded.
Instead, it should just be loaded into memory with the load method and use
loadBytes.
What version of the product are you using? On what operating system?
0.6
Replacement functions:
function onSelect ( pEvt:Event ):void {
myUpload.load();
}
function onComplete ( pEvt:Event ):void {
myGIFPlayer.loadBytes(myUpload.data);
}
Original issue reported on code.google.com by henke@henke37.cjb.net on 20 Sep 2010 at 9:30
Original issue reported on code.google.com by
henke@henke37.cjb.net
on 20 Sep 2010 at 9:30