Closed codersquare-com closed 10 years ago
Thanks for giving it a try.
Speech recognition accuracy and ways to improve it is a vast topic. To start with, Pocketsphinx.js should give you the same accuracy as PocketSphinx, and strategies to obtain good performance are the same. For instance, the library ships with a very small and rough acoustic model from which you should not expect too much. To build a serious speech app from open source software you should consider training your own acoustic model and carefully build language models.
A few pointers:
I hope that helps.
Thanks for ur explanation, looks like I have a lot to learn first
Yes, building a decent speech app is tough, that's why there are not that many of them...
One tip: confusions are much less likely with longer words. That's why there are less errors in the Cities demo.
Is there a place to get standard language and acoustic models to avoid having to construct your own?
Here are a few pointers:
model/hmm/
folder. However, they might not be suitable directly (hub4 is in 8kHz, tidigits uses its own phoneme set).Very cool. Curious as to whether this could be used practically, ie one hour of spoken English conversation.
Hi, Great stuff. But I tried the digits and OSes on the demo page but it doesn't work. It often recognizes one as four , and many redundant digits I thought I'd just let you know. This kinda prevents me from using the library when the demo doesn't work well