synodic / Soul-Engine

Physically based renderer and simulation engine for real-time applications.
GNU General Public License v3.0
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Refactor Input in `GLFWWindowBackend` #292

Closed Behemyth closed 5 years ago

Behemyth commented 5 years ago

GLFWWindowBackend and GLFWInputBackend are closely coupled. The WIndow Backend should be able to handle the case where the input backend may not necessarily be GLFW as well.