Open syoyo opened 2 years ago
Describe the issue
glTF format is getting common file format for NTF and Metaverse usecase. For such usecases, embedding audio data in 3D data is important but glTF 2.0 spec itself does not support audio feature.
Audio feature is supported by extensions.
https://github.com/KhronosGroup/glTF/issues/1582
It'd be nice to implement basic features to handle audio data(e.g. decoding mp3, compute spatial audio settings) in TinyGLTF.
mp3
To Reproduce
N/A
Expected behaviour
TinyGLTF uses can easily play/interact audio data without additional C++ coding.
Screenshots
Additional context
KHR_audio has been proposed. https://github.com/KhronosGroup/glTF/pull/2137
KHR_audio
Initial parsing support was done: https://github.com/syoyo/tinygltf/pull/429
TODO.
Describe the issue
glTF format is getting common file format for NTF and Metaverse usecase. For such usecases, embedding audio data in 3D data is important but glTF 2.0 spec itself does not support audio feature.
Audio feature is supported by extensions.
https://github.com/KhronosGroup/glTF/issues/1582
It'd be nice to implement basic features to handle audio data(e.g. decoding
mp3
, compute spatial audio settings) in TinyGLTF.To Reproduce
N/A
Expected behaviour
TinyGLTF uses can easily play/interact audio data without additional C++ coding.
Screenshots
N/A
Additional context
N/A