Closed tellypresence closed 2 months ago
On rendermesh-refactor commit d3ac233
rendermesh-refactor
d3ac233
Download Pixar UsdSkel Examples and attempt to load model HumanFemale/assets/HumanFemale.full_payload.usd
UsdSkel Examples
HumanFemale/assets/HumanFemale.full_payload.usd
Unfortunately no useful debug information, logs look fairly normal right up until crash
src/tydra/attribute-eval.cc:ToTerminalAttributeValue:45 Attribute value = "st" src/tydra/render-data.cc:ConvertUVTexture:4339 inputs:varname = st src/tydra/render-data.cc:ConvertUVTexture:4408 Converted UVTexture. src/tydra/render-data.cc:ConvertPreviewSurfaceShaderParam:4462 TexId /HumanFemale_Group/HumanFemale/Looks/HumanFemaleMat/HumanFemaleSurf.diffuseColor = 2 src/tydra/render-data.cc:ConvertMaterial:4665 Converted Material: </HumanFemale_Group/HumanFemale/Looks/HumanFemaleMat> src/tydra/render-data.cc:MeshVisitor:4774 Add material: 0 /HumanFemale_Group/HumanFemale/Looks/HumanFemaleMat ( HumanFemaleMat ) src/tydra/render-data.cc:ConvertMesh:2850 uv primvar with default_texcoords_primvar_name found. src/tydra/render-data.cc:ToVertexAttribute:1280 is_array true src/tydra/render-data.cc:ToVertexAttribute:1300 flattened primvar type: color3f[], underlying type float3 src/tydra/render-data.cc:ArrayValueToVertexAttribute:1204 value.type = color3f[] src/tydra/render-data.cc:ArrayValueToVertexAttribute:1205 UnderlyingTy = float3[] src/tydra/render-data.cc:ConvertMesh:3068 Add texcoord attr `st` to slot Id 0 src/tydra/render-data.cc:ConvertMesh:3140 Body_sbdv : is_single_indexable = 0 src/tydra/render-data.cc:ConvertMesh:3180 Triangulate mesh
You should describe the procedure to reproduce the issue
申し訳ございません Steps to reproduce:
On
rendermesh-refactor
commitd3ac233
Download Pixar
UsdSkel Examples
and attempt to load modelHumanFemale/assets/HumanFemale.full_payload.usd
Unfortunately no useful debug information, logs look fairly normal right up until crash