for the server socket API it should be called "onAccept" instead of
"onConnect" to match the commonly understood sockets API - accept() is
the system call you used to take an incoming connection. There doesn't
seem to be a compelling reason to invent new lingo for well understood
operations.
[Ke-Fong]: I'd rather think "onconnect" is good enough. It can match
other W3C's APIs and it is the correct term (contrary to "onmessage").
onaccept would definitely ring a bell for seasoned socket programmers,
but I'd rather think we should keep onconnect.
[Claes] I don't have a strong opinion here but listening to Jonas and Ke-Fong "connect" seems to have slightly more support than "accept" so I propose to stay with "connect".
[Patrick]
[Claes] I don't have a strong opinion here but listening to Jonas and Ke-Fong "connect" seems to have slightly more support than "accept" so I propose to stay with "connect".