Open strk opened 8 years ago
There is currently no such script, but added simple console.log and dumping to /pile/tmp/layer_id-randomuuid.debug.xml
(see here)
Currently yields:
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE Map[]>
<Map srs="+proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0.0 +k=1.0 +units=m +nadgrids=@null +wktext +no_defs +over">
<Style name="layer" filter-mode="first">
<Rule>
<RasterSymbolizer opacity="1" />
</Rule>
</Style>
<Layer name="layer"
srs="+proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +wktext +no_defs +over">
<StyleName>layer</StyleName> </Layer>
</Map>
It is useful for debugging to have a script that given a layer (UUID?) dumps the corresponding XML passed to mapnik for rendering.
Having such script would allow putting the XML in a standalone file and trying the mapnik tools for rendering it.
Or is a similar script already existing ?