Closed sz3 closed 4 years ago
... which in turn is built on concurrent_queue.
Uses a "try_execute" function to limit how many frames we queue to decode. Once we hit the limit (in practice: 64), we ignore new frames until we've cleared some of the backlog.
... which in turn is built on concurrent_queue.
Uses a "try_execute" function to limit how many frames we queue to decode. Once we hit the limit (in practice: 64), we ignore new frames until we've cleared some of the backlog.