issues
search
szabolcsdombi
/
zengl
OpenGL Rendering Pipelines for Python
https://zengl.readthedocs.io/
MIT License
176
stars
10
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
examples README.md links to not existing pygbag folder
#60
HubertReX
closed
6 months ago
2
Missing glGetBufferSubData when using ZenGL with ANGLE
#59
jonathanhogg
closed
8 months ago
7
glcontext not listed as a dependency
#58
BinaryWarlock
closed
9 months ago
2
Fails with Cannot detect window with OpenGL support
#57
BinaryWarlock
closed
9 months ago
5
fixed typehinting for attribute in zengl.bind (__init__.pyi)
#55
tank-king
closed
10 months ago
1
objects have no len() by default
#54
pmp-p
closed
10 months ago
1
Use GL_READ_FRAMEBUFFER for Image Read
#53
mtobiasm
closed
10 months ago
0
Detect HDR Screens
#52
szabolcsdombi
closed
10 months ago
0
Upgrades
#51
szabolcsdombi
closed
11 months ago
0
Rendering Dear ImGui from Vertex Buffers
#50
Aman-Anas
closed
10 months ago
4
Fix Function Call Args
#49
mtobiasm
closed
11 months ago
1
Image blit improvements
#48
szabolcsdombi
closed
10 months ago
1
Supporting not just dynamic buffers
#47
szabolcsdombi
closed
11 months ago
0
Unimplement buffer.map()
#46
szabolcsdombi
closed
11 months ago
0
Discardable objects
#45
szabolcsdombi
closed
11 months ago
1
Pipeline templates
#44
szabolcsdombi
closed
11 months ago
1
Image read without allocation
#43
szabolcsdombi
closed
11 months ago
0
Arbitrary gpu-gpu data transfer
#42
szabolcsdombi
closed
11 months ago
0
RuntimeError "Cannot detect window"
#41
mtobiasm
closed
11 months ago
2
AttributeError: function 'glTexImage3D' not found
#40
mtobiasm
closed
11 months ago
0
Missing Image.format
#39
mtobiasm
closed
11 months ago
0
WebGL: INVALID_OPERATION: bindBuffer: buffers bound to non ELEMENT_ARRAY_BUFFER ...
#38
szabolcsdombi
closed
1 year ago
1
fix some signatures
#36
pmp-p
closed
1 year ago
1
do not exports module structures
#35
pmp-p
closed
1 year ago
2
WebGL potential support
#34
pmp-p
closed
1 year ago
19
Upgrade ZenGL to use OpenGL 4.5
#33
szabolcsdombi
closed
1 year ago
0
How to get rendered image under headless setting?
#32
chenerg
closed
1 year ago
3
ZenGL with latest OpenGL support
#31
szabolcsdombi
closed
1 year ago
0
zengl.pyi is missing after install
#30
szabolcsdombi
closed
2 years ago
1
Use setup.cfg
#29
szabolcsdombi
closed
2 years ago
1
Implement blend equations
#28
szabolcsdombi
closed
2 years ago
1
Leave GL_FRAMEBUFFER_SRGB disabled by default
#27
szabolcsdombi
closed
2 years ago
2
Support glBlendEquation
#26
szabolcsdombi
closed
2 years ago
0
Bind uniform arrays with proper names
#25
botonddombi
closed
2 years ago
0
Implement uniform support
#24
szabolcsdombi
closed
2 years ago
0
The Program object cache is not taking into account the layout parameter
#23
szabolcsdombi
closed
2 years ago
1
Constant uniform support
#22
szabolcsdombi
closed
2 years ago
1
Ignore vertex shader builtins by name
#21
szabolcsdombi
closed
2 years ago
1
Support highdpi monitors
#20
szabolcsdombi
closed
2 years ago
2
Examples only cover lower-left corner of Pyglet window
#19
akx
closed
2 years ago
4
Examples fail with "ValueError: Unbound vertex attribute "gl_VertexID" at location 0"
#18
akx
closed
2 years ago
2
Convert string formatting to f-strings
#17
akx
closed
2 years ago
1
Make logo symmetric
#16
Daninet
closed
2 years ago
0
render to image faces
#15
szabolcsdombi
closed
2 years ago
0
implement release all
#14
szabolcsdombi
closed
2 years ago
0
keep track of the generated mipmap levels
#13
szabolcsdombi
closed
2 years ago
0
garbage collection and Context.release('all')
#12
szabolcsdombi
closed
2 years ago
1
implement rendering to texture array layers
#11
szabolcsdombi
closed
2 years ago
0
deprecate Context.clear_shader_cache()
#10
szabolcsdombi
closed
2 years ago
0
fix pipeline PyMemberDef types
#9
mrossetti
closed
2 years ago
1
Next