szapp / GothicFreeAim

Free aiming for the video game series Gothic
https://gfa.szapp.de
MIT License
36 stars 4 forks source link

Movement in spell combat is unsatisfactory for Gothic 2 controls #163

Closed szapp closed 7 years ago

szapp commented 7 years ago

There are different ideas and notions from the testers how aim movement for spell combat should be altered for Gothic 2 controls. Whatever might be most suitable, the way it is now does not seem to meet expectations. Possible changes:

  1. Replace all movement with aim movement (forward running will not be possible anymore). This idea speaks for consistency across movement directions and argues that spell combat is mostly performed from one pinned position (running while in combat not necessary).
  2. Implement two-key-press system (like in Gothic 1 controls, here: right and left mouse buttons). This idea comes from the notion that backwards movement is too slow and does not allow efficient dodging in combat.
  3. Stick to a one-key-press system, but only show the reticle and allow movement while the aiming key is held.