The preliminary head-shot-weak-spots defined for all NPC types for Gothic 1 and Gothic 2 can now be refined with the ability to set offsets from the node position. This will also enable to add weak spots for golems and stone guardians, whose head node position is not centered.
The preliminary head-shot-weak-spots defined for all NPC types for Gothic 1 and Gothic 2 can now be refined with the ability to set offsets from the node position. This will also enable to add weak spots for golems and stone guardians, whose head node position is not centered.