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szapp
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GothicFreeAim
Free aiming for the video game series Gothic
https://gfa.szapp.de
MIT License
36
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4
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Cannot fall when strafing in ranged combat
#162
szapp
closed
7 years ago
0
Clean up ASC files
#161
szapp
closed
7 years ago
0
Rotation stuck when shooting directly after running (G1ctrl)
#160
szapp
closed
7 years ago
1
Large bounding boxes decrease hit difficulty
#159
szapp
closed
7 years ago
5
Start aiming while running (ranged combat)
#158
szapp
closed
7 years ago
0
Movement animations to the side are too slow
#157
szapp
closed
7 years ago
1
Draw force can be started while running before drawing the bow
#156
szapp
closed
7 years ago
0
Camera recoil accumulates and rotation shift remains
#155
szapp
closed
7 years ago
0
Do not send sound perception when in sneak mode during aiming
#154
szapp
closed
7 years ago
0
Strafing during spell combat causes problems
#153
szapp
closed
7 years ago
0
Re-implement damage animations
#152
szapp
closed
7 years ago
0
Inventory can be open while investing spell
#151
szapp
closed
7 years ago
1
Rune stuck when jumping
#150
szapp
closed
7 years ago
1
Rename directories to GFA
#149
szapp
closed
7 years ago
0
Limit range for spells
#148
szapp
closed
7 years ago
1
Rework or remove recoil
#147
szapp
closed
7 years ago
0
Design knockout exceptions
#146
szapp
closed
7 years ago
1
Try how the Gothic 1 trail strip looks in Gothic 2
#145
szapp
closed
7 years ago
1
Reticle visible while jumping (spell combat G2 controls)
#144
szapp
closed
7 years ago
0
Disabling the damage animation removes fly damage
#143
szapp
closed
7 years ago
0
Prevent projectiles from getting stuck after prior collision
#142
szapp
closed
7 years ago
1
Remove focus when not aiming
#141
szapp
closed
7 years ago
1
Illegal reference when dropping projectile
#140
szapp
closed
7 years ago
0
Instant projectile damage
#139
szapp
closed
7 years ago
0
AI reaction to aiming
#138
szapp
closed
7 years ago
1
Primitive shooting statistics
#137
szapp
closed
7 years ago
0
Hit marker does not use reticle size constant
#136
szapp
closed
7 years ago
0
Split up init file
#135
szapp
closed
7 years ago
0
Gothic 1 port
#134
szapp
closed
7 years ago
8
Investigate mouse y sensitivity
#133
szapp
closed
7 years ago
0
Uncomment menu constant
#132
szapp
closed
7 years ago
0
Implement strafing
#131
szapp
closed
7 years ago
6
Further split up files
#130
szapp
closed
7 years ago
0
Console command for all settings
#129
szapp
closed
7 years ago
1
Allow standard hitchance
#128
szapp
closed
7 years ago
0
C_Focus instances do not survive level change
#127
szapp
closed
7 years ago
0
Crash on picking up projectiles
#126
szapp
closed
7 years ago
0
Modularize
#125
szapp
closed
7 years ago
4
Add arrow switching system
#124
szapp
closed
7 years ago
1
Introduce dynamic projectile velocity
#123
szapp
closed
7 years ago
3
Ensure soundness of rotation mechanism
#122
szapp
closed
7 years ago
1
Disable auto turn and re-enable enemy
#121
szapp
closed
7 years ago
1
Gothic 2 controls introduce target lock in melee combat
#120
szapp
closed
7 years ago
1
Rework manual rotation
#119
szapp
closed
7 years ago
0
Gothic 2 controls disable interaction with environment
#118
szapp
closed
7 years ago
1
Confirm that there is no memory leak in reseting class strings
#117
szapp
closed
7 years ago
1
Merge restructure into master
#116
szapp
closed
7 years ago
0
Remove notes about no support for Gothic 2 controls
#115
szapp
closed
7 years ago
0
Make upper bound for trace tay interval customizable
#114
szapp
closed
7 years ago
1
Rename trace ray frequency variable
#113
szapp
closed
7 years ago
0
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