Looks like our clear_target_rect implementation still has some flaws 😞 . We should have separate the color and depth clears and rects, and also set the proper layer for the of color clears.
This fixes #259 (dx12 rendering issues in Gecko), but produces weird behavior with Vulkan backend, that's the reason for the WIP. Also we should test this with Metal too.
Looks like our
clear_target_rect
implementation still has some flaws 😞 . We should have separate the color and depth clears and rects, and also set the proper layer for the of color clears. This fixes #259 (dx12 rendering issues in Gecko), but produces weird behavior with Vulkan backend, that's the reason for the WIP. Also we should test this with Metal too.