Closed imiklos closed 5 years ago
This patch fix the validation error when the buffer offset is not multiple of the format's texel size.
This patch should land after the #284 PR.
@zakorgy Rebased to the #284 as you requested.
@imiklos the PR looks OK with DX12 and Metal, could you please rebase it to szeged/master and I can merge it after that.
szeged/master
This patch fix the validation error when the buffer offset is not multiple of the format's texel size.
This patch should land after the #284 PR.