In the current implementation, bullets spawn at the spawner's position, but with their own, completely independent velocity. This is not realistic, but I did try the realistic approach, and found that it makes a lot harder to aim. Nonetheless I open this issue, so we won't forget about it, maybe later we want to reconsider.
In the current implementation, bullets spawn at the spawner's position, but with their own, completely independent velocity. This is not realistic, but I did try the realistic approach, and found that it makes a lot harder to aim. Nonetheless I open this issue, so we won't forget about it, maybe later we want to reconsider.