t-acheson / transport_game

educational transport game
3 stars 1 forks source link

101 create level end screen #115

Closed mhmckeon closed 6 months ago

mhmckeon commented 6 months ago

Adds the EndLevelScreen Currently uses Points for the score Uses previous game.filename for the next new game

eoinmtreacy commented 6 months ago

So thoughts on how we "score"?

We could remove the generic points thing, put the countdown in the UI, if they run out of time they score zero, other wise when they collect all the gems just take carbon away from freshness and call that the score?

danieloflynn commented 6 months ago

Something like Gems collected 1000 + carbon left 100 + time left (s) * 10. Doesn't have to be a great system just needs to give a convincing "score" at the end.