Once a straw golem is picked up with CarryOn mod, after placing down ai is normal but sound can be glitched - instead of randomly making noise it does it constantly - this seems to happen randomly and sometimes for longer.
Sound also glitches when carried straw golem is placed in boat, or stacked on top of another straw golem.
If sustained, can be stopped when glitching straw golem is shown an apple.
Demonstrated in the attached videos: https://we.tl/t-EQjqz1tt0u
(had to use WeTransfer because videos were too large to attach directly)
(also sorry about the background music in some of the videos, seems the software I use captures all playing audio.)
Once a straw golem is picked up with CarryOn mod, after placing down ai is normal but sound can be glitched - instead of randomly making noise it does it constantly - this seems to happen randomly and sometimes for longer. Sound also glitches when carried straw golem is placed in boat, or stacked on top of another straw golem. If sustained, can be stopped when glitching straw golem is shown an apple. Demonstrated in the attached videos: https://we.tl/t-EQjqz1tt0u (had to use WeTransfer because videos were too large to attach directly) (also sorry about the background music in some of the videos, seems the software I use captures all playing audio.)