Closed gamrguy closed 5 years ago
Can you check ModLoader/Logs ? Anything specific in there?
I checked the logs. None were updated upon attempting to launch the game.
Other people with this issue have reported a log looking like this in the client's crash log:
System.TypeInitializationException: The type initializer for 'Ionic.Zip.ZipFile' threw an exception. ---> System.NotSupportedException: Encoding 437 data could not be found. Make sure you have correct international codeset assembly installed and enabled.
at System.Text.Encoding.GetEncoding (System.Int32 codepage) [0x0025f] in <1170fb08300b4d0db71c1d1db8555768>:0
at System.Text.Encoding.GetEncoding (System.String name) [0x00015] in <1170fb08300b4d0db71c1d1db8555768>:0
at Ionic.Zip.ZipFile..cctor () [0x00000] in <3d63c7f29fa146c29caee29323a47c7a>:0 --- End of inner exception stack trace ---
at Terraria.TexturePackSupport.FindTexturePack () [0x00029] in <37fa5c86f4774cd0993f32839325bdc4>:0
at Terraria.Main.LoadContent () [0x00099] in <37fa5c86f4774cd0993f32839325bdc4>:0
at Microsoft.Xna.Framework.Game.Initialize () [0x00053] in <bc6b38abaaf04135afbd0534ec7f6b92>:0
at Terraria.Main.ClientInitialize () [0x00082] in <37fa5c86f4774cd0993f32839325bdc4>:0
at Terraria.Main.Initialize () [0x0640a] in <37fa5c86f4774cd0993f32839325bdc4>:0
at Microsoft.Xna.Framework.Game.DoInitialize () [0x0000d] in <bc6b38abaaf04135afbd0534ec7f6b92>:0
at Microsoft.Xna.Framework.Game.Run () [0x0000e] in <bc6b38abaaf04135afbd0534ec7f6b92>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x00092] in <37fa5c86f4774cd0993f32839325bdc4>:0
I have the same problem even with normal Terraria on Linux it just does not open with texture packs
Fixed! Try it out in 0.11 (soon to be released)
Description
When attempting to run Terraria with a texture pack (Texture Pack.zip in the TexturePacks folder) the game will immediately crash on launch. This only occurs on OSX/Linux - users on Windows appear to be fine.
Steps to Reproduce
Expected behavior
...that the game wouldn't crash and would load the texture pack as normal. Or perhaps multiple texture packs, as there is a "TexturePacks" folder for a reason, eh? Is multiple texture packs a feature?
Actual behavior
As stated: the game crashes.
Reproduction frequency
100%
Versions
I once tested this a while back (might've been a 0.8 version, not sure) but was tested for tModLoader v0.10.0.2.
Mods
The crash occurs before the game starts loading properly. No mods are involved.
Additional Information
The crash occurs without the game window ever opening; on OSX, the app icon briefly appears on the dock and quickly closes. Running the game via Terminal reveals no crashlog.