Open twisteddedication opened 2 months ago
Updated to fix a few other instances of this softlock I had missed before.
Oh, and for convenience because .rxdata files don't lend themselves to code review, here's a more detailed changelist:
Updated the following events to set both 0089: Nudity OK
and 0210: MapState:Battle
to OFF, as well as call the Check Shame
common event:
swampsToSewers
: southern exitsewer to jail
: northern exitsewer to farm2
: western exitsewer to Ren's home
: northern exitstoneDoorDali
: Stone Door event page BdaliSewerWithGoblinWest1
: all eastern exitsbath in
: southwest exit (this one doesn't require a combat state update)Deleted the autorun events spamming Check Shame every frame from the following maps:
swamps caves 01
bath house
Prison
Ren Sisters Home
Dali Farm [KTS]
Goblin Cave - West 1
White Tower[KTS]
Added script Blizz-ABS - allow idle on player
that forcefully sets idle_allowed
on the player
Updated the Check Shame common event as follows:
allow idle
scriptSmall change to Update Equipment common event to set the Update Equipment switch off before calling Check Shame (which may turn it back on)
Small change to MapState: Battle common event to use the control switch for Update Equipment rather than calling the event directly from a parallel event (as I understand, this can cause issues)
hi. thanks. i got stuck in some things:
I thank you that you have fixed this shame issue. i'll check what you have done as soon as i can. the last one that came to help was working on a house in carthage, and in some way he gave me more job than help, but his intentions were good, i think. but then, as sudden as he came, he went away. i need some time to prepare the things and have all the programs and time to begin to work with this again.
by now.. thanks, and ... ok, as soon as i can i'll check it out, and.. make me know which more bugs you find, and.. yea, i can add you as a collaborator or something, i dont remember all the details of how this work right now.
by now, thanks, and i hope that your fix will work and feel free to make me know whatever you think that is needed.
ok, by now i've assigned you this task about this bug that you have mentioned.
Great, thanks! I'll keep an eye out for updates on the ticket, no rush :) I have lots of great memories with this game, so when I saw the opportunity, I wanted to help out. Feel free to ask if you have any questions about the changes I've made.
been busy. tomorrow sunday or next monday i'll check it out and mostly sure i'll add your debug to the game. is just a matter of having some free time to do it. if you have something else to add, now it would be a good moment, i guess.
Hello! I was a big fan of the original AoG and was glad to see someone picked up development on it again. I ran into a softlock while playing and thought I'd do a little digging to see if I couldn't figure it out. I think I've fixed it and, hopefully, haven't broken anything else in the meantime.
The issue was, if you entered a map with an entrance to the Dali sewers as a nude, shy slave, Garnet would get stuck in an infinite loop of complaining about her state of undress. To fix this, I moved the shame checks to be part of the sewer exit events instead. In the process, I also fixed a couple other bugs around the shame system: shame should now be correctly checked when leaving combat, and an unrelated softlock that could occur when combat ends in the middle of a move while Garnet is shy and nude (caused by Blizz-ABS not "allowing idle" when the move is interrupted in this way).
I'm pretty new to RPGM, so let me know if I've done anything wrong! Thanks!