Do you want to do batch operations on 3D objects for use in GameMaker (or for other purposes)? Here's a tool which does just that!
Features
Import 3D models: D3D / GMMOD (GameMaker), OBJ, FBX, DAE, GLTF/GLB, 3DS, PLY/PLYB, or STL
Export 3D models: the same formats as above, or a raw vertex buffer for fast loading (use buffer_load in GameMaker), or a collection of vertex buffers that can be loaded with the provided import scripts
Bulk operations: applying transformations, mirroring texture coordinates, rotating the Up axis, and a bunch of other thing
Vertex formats: define vertex formats to export models as - in case your game uses a format besides the normal position/normal/texture/color
Textures maps: load in textures for models
Mesh normals: set flat normals or smooth normals (within a tolerance)
Collision shapes: which can be exported alongside the visible models
What versions does your resource support?
[X] LTS+
[ ] 2023.1+
[ ] 2024.2+
[ ] Latest current runtime version (local packages)
What kind of resource is this?
Tool
If other was selected, what is it?
No response
Logo
No response
Description
3D Model Converter for GameMaker
Authors
DragoniteSpam
Link to your resource
https://dragonite.itch.io/penguin
Tags
3d, model converter
Post
Do you want to do batch operations on 3D objects for use in GameMaker (or for other purposes)? Here's a tool which does just that!
Features
What versions does your resource support?
What platforms has this been tested on?