Open Kikobeats opened 7 years ago
@Kikobeats You can already do this if you just change the values of the current colors in _colors.scss
. You'll have to stick to the same class names, but it's customizable enough.
To generate new classes, I've created a map with the colors provided in _colors.scss
and then updated _skins.scss
with a loop like this:
/* http://www.sassmeister.com/gist/49c70fc294789d9c5798a3cdc8103f4b */
/* _color-map.scss */
$color-map: (
"black": unquote("#{$black}"),
"blue": unquote("#{$blue}")
);
/* _skins.scss */
@each $color-name, $color-prefix in $color-map {
$color-value: nth($color-prefix, 1);
// Color classes
.#{$color-name} {
color: $color-value;
}
// Background Color classes
.bg-#{$color-name} {
background-color: $color-value;
}
}
It then regenerates all color classes based on the variables passed to the map. I don't enjoy using Sass “magic tricks” as it can get out of hand pretty fast – hard to read and bloated output – but this much felt ok.
Creating new classes by hand is not exactly hard, but I don't see why we shouldn't automate it whenever it makes sense for customization & maintenance as long as it doesn't add too much complexity.
@mrmrs @johnotander thoughts on this? I could open a PR if you folks think it makes sense for the project.
+1 on this. Is it actually implemented? @dfosco
@muhajirframe Yes, you can see it in http://github.com/dfosco/tachyons-sass-custom
But keep an eye out for http://github.com/tachyons-css/tachyons-generator as it evolves, it's the better approach for customization IMO
Thanks, I'll have a look
I don't know if this repository is auto-generated, but, ideally, I want rewrite it to extracting styles into a
_variables.scss
file using !default.Very similar how boostrap do that. After it, could be easy customize styles just declaring the variable and the value before call tachyons-sass main file.
The value of the files would be the values provided by tachyons-custom.
What do you think?