In a group it's currently very easy for players to smurf because the UI does not show us if the player's display name is their registered name or not (green name) like it does in game.
This causes issues where people smurf as the same name as a player such as what happened in NLTP a week ago (group leader couldn't figure out who to kick).
It also opens an easy way for league players to cheat by smurfing as a teammate in the spec spot so they can see a minimap whilst they play. We've previously discussed leagues can close this vulnerability by making sure spec spots only have authorized players in them, but without being able to verify if the specatator is who they say they are cheaters can easily pretend to be an authorized spectator.
Is there any way to slightly enhance group page UI to expose which players have their display name as their registered name? Perhaps a checkmark or a different colored name like in the in game interface?
In a group it's currently very easy for players to smurf because the UI does not show us if the player's display name is their registered name or not (green name) like it does in game.
This causes issues where people smurf as the same name as a player such as what happened in NLTP a week ago (group leader couldn't figure out who to kick).
It also opens an easy way for league players to cheat by smurfing as a teammate in the spec spot so they can see a minimap whilst they play. We've previously discussed leagues can close this vulnerability by making sure spec spots only have authorized players in them, but without being able to verify if the specatator is who they say they are cheaters can easily pretend to be an authorized spectator.
Is there any way to slightly enhance group page UI to expose which players have their display name as their registered name? Perhaps a checkmark or a different colored name like in the in game interface?