Feature Request Description:
Having tweening read style information will lend a helping hand for the system to work out what should be tweened.
Solution:
Styles to be used as a way of tagging drawings to calculate more precise tweens.
Frame 1. May have a Red Square, Blue Circle and Yellow Triangle in it.
Frame 10. The Red Square, Blue Circle and Yellow Triangle have changed position so when tweened can often end up in an incorrect solve.
Having the tweening system read the styles means that the system can potentially get a more accurate solution.
The image below demonstrates here how a figure may be broken up between columns and styles.
There are 2 columns demonstrated here with several different styles being used within one column.
Column 1 represents the head.
Column 2 represents the mouth.
The advantage of working this way is that drawn elements can be shifted backwards and forwards reducing massively the size of the Timeline / Xsheet for a character. Plusing this with the systems stacking order feature potentially makes this one step closer to a more flexible accurate and lightweight solution.
TIP: At the moment a whole character can not fit on a single column the system just can't handle it.
Feature Request Description: Having tweening read style information will lend a helping hand for the system to work out what should be tweened.
Solution: Styles to be used as a way of tagging drawings to calculate more precise tweens.
Frame 1. May have a Red Square, Blue Circle and Yellow Triangle in it. Frame 10. The Red Square, Blue Circle and Yellow Triangle have changed position so when tweened can often end up in an incorrect solve. Having the tweening system read the styles means that the system can potentially get a more accurate solution.
The image below demonstrates here how a figure may be broken up between columns and styles. There are 2 columns demonstrated here with several different styles being used within one column. Column 1 represents the head. Column 2 represents the mouth. The advantage of working this way is that drawn elements can be shifted backwards and forwards reducing massively the size of the Timeline / Xsheet for a character. Plusing this with the systems stacking order feature potentially makes this one step closer to a more flexible accurate and lightweight solution.
TIP: At the moment a whole character can not fit on a single column the system just can't handle it.