tahtituho / shader-system

simple framework for shader coding and music sync
The Unlicense
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support for procedural textures #17

Open helgrima opened 5 years ago

helgrima commented 5 years ago

system should support textures which are rendered with fragment shaders. they can be static, generated one time during start up or constantly updated with uniform variables from rocket.

helgrima commented 5 years ago

Related to #18 and some code for this is already done in branch procedural-textures