taichi-dev / taichi_elements

High-performance multi-material continuum physics engine in Taichi
MIT License
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No particles or mesh in blender #109

Open OmidGhotbi opened 5 months ago

OmidGhotbi commented 5 months ago

No particles or mesh in the blender, also I need to mention the caches are empty, in the blender the process seems to work fine, and in the console debugger, and no sign of error. i think this happened after Taichi 1.7 not sure Console log: Field index 2 not int32, casting into int32 implicitly .[W 04/10/24 15:57:59.341 17656] File "C:\Blender Foundation\Blender 3.4\3.4python\lib\site-packages\taichi_kernels.py", line 273, in snode_deactivate_dynamic: deactivate(b, I) ^^^^^^^^^^^^^^^^ Field index 1 not int32, casting into int32 implicitly [W 04/10/24 15:57:59.503 17656] File "C:\Blender Foundation\Blender 3.6\3.6\python\lib\site-packages\taichi_kernels.py", line 267, in snode_deactivate: deactivate(b, I)

Field index 2 not int32, casting into int32 implicitly ...................................................... [] Frame: 1 ....................................................... [] Frame: 2 ....................................................... [] Frame: 3 ....................................................... [] Frame: 4 ....................................................... [] Frame: 5 .......................................................

but at the end all of the cache files are 0kb except the particles_00000#.bin with 1KB, they are all empty.