I changed the code structure a bit. Now everything related to the blender is in the blender folder. А всё, что относится к движку симулятора находится в папке engine. I also wanted to create a demo folder, but I could not import the engine.mpm_solver module correctly.
Do you think it's worth merging in the master branch? Or is it better to leave everything as it was before?
I did this because blender modules can accumulate a large number, and in the future it will be more difficult to transfer all these modules.
And you have ideas on how to create a deom folder in which demo examples could be run without errors?
Hello, @yuanming-hu
I changed the code structure a bit. Now everything related to the blender is in the blender folder. А всё, что относится к движку симулятора находится в папке engine. I also wanted to create a demo folder, but I could not import the engine.mpm_solver module correctly.
Do you think it's worth merging in the master branch? Or is it better to leave everything as it was before?
I did this because blender modules can accumulate a large number, and in the future it will be more difficult to transfer all these modules.
And you have ideas on how to create a deom folder in which demo examples could be run without errors?
UPDATE: still managed to create a demo folder.