taichi-dev / taichi_elements

High-performance multi-material continuum physics engine in Taichi
MIT License
483 stars 69 forks source link

API adjustments for the HTOTI project #81

Closed Eydcao closed 2 years ago

Eydcao commented 2 years ago
  1. an option to turn on/off voxelizer: as per the discussion between @yuanming-hu, @maajor and myself, we may need a de-coupled voxelizer (even a hda) in the future. The Houdini user may directly use the built-in pointsFromVDB node, so no reason for them to pay the overhead.
  2. add a function to clear colliders (useful in cases involving moving walls, spheres etc) that is very common in Houdini's scene.
yuanming-hu commented 2 years ago

Please feel free to merge after adding the EOL :-)