Open taminomara opened 3 weeks ago
Hi! Damn, I was pretty sure I included enabling translucency reflections on the front layer 😠I'm not really sure how much can be done about this (except the workaround you provided). I will look more closely into this issue after the 2.0 release (which will include front layers translucent reflections by default, so the issue should be "mitigated" eitherway, at least by a bit) Thanks for reporting!
With a 2.0 translu reflections are a toggle in the mod settings (and are enabled by default), that should be a bit better now.
Will look into ways of improving them further some time soon
[*] I've made sure I'm on the latest version
Bug Report
Description
Reflections on windows and glass foundations become blurry when viewed up close and at certain angles. I've fixed it by setting
r.Lumen.TranslucencyReflections.FrontLayer.Enable=1
, but there's still a noticeable change when standing close to them.Screenshots
https://github.com/user-attachments/assets/6b919615-1af7-4967-963a-3a0ac9f2482e
https://github.com/user-attachments/assets/5d88483b-b5f5-4ef8-907b-d4c9b1b8dab5
Environment:
Additional context