Open jovanygonzalez opened 3 months ago
Hi, this plugin is no longer necessary, as you can now activate the material variants option using the Import-Export glTF 2.0 format addon. For a more detailed guide, you can refer to this documentation: https://docs.blender.org/manual/en/latest/addons/import_export/scene_gltf2.html
Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\modules\addon_utils.py", line 376, in enable mod = importlib.import_module(module_name) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\python\Lib\importlib__init__.py", line 126, in import_module return _bootstrap._gcd_import(name[level:], package, level) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "", line 1204, in _gcd_import
File "", line 1176, in _find_and_load
File "", line 1147, in _find_and_load_unlocked
File "", line 690, in _load_unlocked
File "", line 940, in exec_module
File "", line 241, in _call_with_frames_removed
File "C:\Users\Jovan\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\glTF-Blender-IO-materials-variants-0_0_3__init__.py", line 2, in
from io_scene_gltf2.blender.exp import gltf2_blender_gather_materials
ImportError: cannot import name 'gltf2_blender_gather_materials' from 'io_scene_gltf2.blender.exp' (unknown location)