takavfx / sg-3d-previewer

ShotGrid 3D Previewer.
MIT License
8 stars 1 forks source link

fbx are not preview correctly #3

Open hat27 opened 10 months ago

hat27 commented 10 months ago

What happened? fbx are not preview correctly. When fbx file saved from mobu, nothing previewed. Fbx saved from maya, animation is broken. Do you have an idea?

List all the operating systems versions where this is happening windows 11 Home

Operation

  1. open "mia_fk_runstopturn.fbx"in mobu. This file is exists in mobu "Asset Browser" tab.
  2. plot animation to skeleton
  3. delete HIK(clean up)
  4. save ※1
  5. import fbx to maya
  6. save ※2

Test version 2017, 2018, 2019, 2020, 2022, 2023 mobu(※1) maya(※2) スクリーンショット 2023-10-26 223159 スクリーンショット 2023-10-26 223330

takavfx commented 10 months ago

I think I need to dig in the fbx file which causes bugs... but as far as I can tell you, Motion Builder is not verified option to export FBX files.

And... I feel supporting FBX is harsh to keep developing (I'm working on remaking this tool currently) and thinking to get rid of the support for FBX for some very first term.

So now, glTF (binary) is a better option.