Closed PadreWoW closed 3 years ago
Problem in GridUnload = 0 I'm shure 100%
With GridUnload = 1 there are leak about 40-50MB RAM per hour and with GridUnload = 0 leak about 300-500MB RAM per hour
Grid unload 0 allows all maps to stay loaded so you will see memory rise to an extent , as it is not unloading any maps , it should level out once all maps are loaded , I was unable to keep the server up long enough to test due to random crashes with 6-8 player .
Looks like the issue is todo with stairs of destiny event
hopefully fixed in https://github.com/talamortis/OregonCore/commit/ad9bf61eb45a4905de88e69b3558e82b19d124fa
Will close issue please comment if still happens then will re-open
Describe the bug Huge Memory Leak 1,5Gb Ram every 8 hours (4-7 players)
To Reproduce Steps to reproduce the behavior: Just start the core and add 4-7 players After 1 day there will be about 4Gb Ram consumed
Branch master
Eluna
HASH/COMMIT: https://github.com/talamortis/OregonCore/commit/cb0b1e3b0eaa0c079a6ef77a348127284a1703fe