talecrafter / AnimationImporter

Aseprite Animation Importer for Unity
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NullReferenceException when selecting Aseprite application path #26

Closed daniel-trinh closed 6 years ago

daniel-trinh commented 6 years ago

I am unable to setup this package while using the Select button for selecting the Aseprite.app folder, which is located at ~/Library/Application Support/Steam/steamapps/common/Aseprite/Aseprite.app.

NullReferenceException: Object reference not set to an instance of an object
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:296)
UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:306)
UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:293)
AnimationImporter.AnimationImporterWindow.ShowAsepriteApplicationSelection () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:286)
AnimationImporter.AnimationImporterWindow.ShowUserConfig () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:137)
AnimationImporter.AnimationImporterWindow.OnGUI () (at Assets/AnimationImporter/Editor/AnimationImporterWindow.cs:76)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:305)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:313)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/referencesource/mscorlib/system/reflection/methodbase.cs:229)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:295)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:288)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:261)
UnityEditor.DockArea.OldOnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:383)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:195)
UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:333)
UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:317)
UnityEngine.Experimental.UIElements.EventDispatcher.DispatchEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/EventDispatcher.cs:250)
UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/UIElementsUtility.cs:251)
UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/UIElementsUtility.cs:78)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUIUtility.cs:175)
daniel-trinh commented 6 years ago

Got it to work, the correct file is at ~/Library/Application Support/Steam/steamapps/common/Aseprite/Aseprite.app/Contents/MacOS/aseprite. Finder on OSX doesn't allow opening .app directories so the finder selector won't actually work on selecting the right file, I had to use my terminal to figure out the binary location.

talecrafter commented 6 years ago

Ok. Thanks for reporting. My personal problem is that I don't have a Mac to test and thus probably miss some obvious solutions. I will keep this in mind.