talecrafter / AnimationImporter

Aseprite Animation Importer for Unity
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Support Pixel-based pivot points #34

Closed B-Reif closed 3 years ago

B-Reif commented 5 years ago

Currently the Importer only accepts normalized pivot points. Since I'm using this tool to import pixel art, it's more useful for me to be able to specify the pivot in terms of pixels.

I currently work around this by importing once, specifying the pixel value, converting it to the normalized value, then importing again.