talecrafter / AnimationImporter

Aseprite Animation Importer for Unity
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Please rename the repository #46

Closed babooncodes closed 3 years ago

babooncodes commented 3 years ago

"PixelAnimationImporter" or "AcespriteAnimationImporter" are good names reflecting the specifics of this project. Just "AnimationImporter" will always imply first and foremost import of animated skeletal meshes, in the unity context.

talecrafter commented 3 years ago

I would agree that the project could have a better defined name.

Finding the correct one without grabbing a fantasy name proves to be difficult, though. Since it supports both Aseprite and PyxelEdit, a name connected to either one would not fit. Some form of Pixelart is not 100% correct, since even Aseprite doesn't define itself as a pure pixelart tool and could be used as a general sprite tool. I don't agree that AnimationImporter will imply animated skeletal meshes. Unity supports a lot of animation import by default, so any external tool would imply a special use case anyway.

Maybe we'll find a better name in the future. Maybe not.