Closed jtoelke closed 9 years ago
Code looks good apart from that one typo with ch:_reputation
.
I can do testing when I am back home this evening if you want testing :)
Regards, Ablu
Forgot to say: awesome dialogs as usual ;)
Third quest from Veteran Godwin to introduce the player into the situation between the army and the rebel group, intended to show some bad view on the soldiers and army, giving a reason why the player might want to side with the rebels.
The player is on guard duty in the casern's prison and has to deliver food to the prisoners. The player can give the food directly to the prisoners or to the guard in the prison, with strong hints that the guard will keep most of the food for himself. One of the prisoners asks the player to deliver a message to his mother and gives background information about the situation between the army and the population, which is extended when talking to the mother while
delivering the message.
You can merge this Pull Request by running
git pull https://github.com/jtoelke/lpc2012 introduction3
Or view, comment on, or merge it at:
https://github.com/tales/sourceoftales/pull/50 Commit Summary
- Start on third introduction quest "Guard Duty"
- "Guard Duty" quest: add dialog to Chef Odo and Scullion John
- Modify casern cellar to have a prison cell
- Add NPCs to cellar of casern needed for guard duty quest
- Add dialogs and quest logic about food delivery and story of Prisoner Asher
- Dialog and quest logic of Millicent
- Add bread as a new item and use it in guardduty quest
- Fix in quest logic of Prisoner Asher
File Changes
- M items.xml https://github.com/tales/sourceoftales/pull/50/files#diff-0 (5)
- M maps/goldenfields/casern_cellar.tmx https://github.com/tales/sourceoftales/pull/50/files#diff-1 (81)
- M scripts/global_constants.lua https://github.com/tales/sourceoftales/pull/50/files#diff-2 (6)
- M scripts/maps/casern_cellar.lua https://github.com/tales/sourceoftales/pull/50/files#diff-3 (13)
- A scripts/npcs/casern_cellar/guarddain.lua https://github.com/tales/sourceoftales/pull/50/files#diff-4 (73)
- A scripts/npcs/casern_cellar/prisonerasher.lua https://github.com/tales/sourceoftales/pull/50/files#diff-5 (99)
- A scripts/npcs/casern_cellar/prisonerberta.lua https://github.com/tales/sourceoftales/pull/50/files#diff-6 (51)
- A scripts/npcs/casern_cellar/prisonerdavid.lua https://github.com/tales/sourceoftales/pull/50/files#diff-7 (32)
- A scripts/npcs/casern_cellar/prisonergamel.lua https://github.com/tales/sourceoftales/pull/50/files#diff-8 (32)
- A scripts/npcs/casern_cellar/prisonergavin.lua https://github.com/tales/sourceoftales/pull/50/files#diff-9 (32)
- A scripts/npcs/casern_cellar/prisonerhaunild.lua https://github.com/tales/sourceoftales/pull/50/files#diff-10 (33)
- A scripts/npcs/casern_cellar/prisonersaer.lua https://github.com/tales/sourceoftales/pull/50/files#diff-11 (32)
- M scripts/npcs/casern_north/chefodo.lua https://github.com/tales/sourceoftales/pull/50/files#diff-12 (20)
- M scripts/npcs/casern_north/scullionjohn.lua https://github.com/tales/sourceoftales/pull/50/files#diff-13 (33)
- M scripts/npcs/pub/borin.lua https://github.com/tales/sourceoftales/pull/50/files#diff-14 (2)
- M scripts/npcs/village/merchantanabel.lua https://github.com/tales/sourceoftales/pull/50/files#diff-15 (3)
- M scripts/npcs/village/millicent.lua https://github.com/tales/sourceoftales/pull/50/files#diff-16 (39)
- M scripts/npcs/village/veterangodwin.lua https://github.com/tales/sourceoftales/pull/50/files#diff-17 (22)
Patch Links:
- https://github.com/tales/sourceoftales/pull/50.patch
- https://github.com/tales/sourceoftales/pull/50.diff
— Reply to this email directly or view it on GitHub https://github.com/tales/sourceoftales/pull/50.
Third quest from Veteran Godwin to introduce the player into the situation between the army and the rebel group, intended to show some bad view on the soldiers and army, giving a reason why the player might want to side with the rebels.
The player is on guard duty in the casern's prison and has to deliver food to the prisoners. The player can give the food directly to the prisoners or to the guard in the prison, with strong hints that the guard will keep most of the food for himself. One of the prisoners asks the player to deliver a message to his mother and gives background information about the situation between the army and the population, which is extended when talking to the mother while delivering the message.