talonos2 / BlightfallTracker

Just a way to test the issue tracking functionality of GitHub, because I'm sick of wrestling with Bug-Genie
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Not exactly a bug but #204

Open Benedictum opened 8 years ago

Benedictum commented 8 years ago

Talonos,

I was trying to reach you regarding discussion of a custom blightfall pack. I would like to make some alterations to the pack for distribution just to my close friends, but still credit you. I also would like to make sure i don't trip over any weird dependencies or anything.

I plan to make the following changes: Remove Voxelmap Remove Spice of Life Remove Hunger Overhaul Remove Apple Core Remove Chisel

Add the following: AOBD 2 Buildcraft Buildcraft Compat Carpenter's Blocks ComputerCraft Gravitation Suite Iron Chests JourneyMap Logistics Pipes Morpheus OpenBlocks OpenModsLib OpenPeripheral Addons OpenPeripheral Core OpenPeripheral Integration Industrialcraft2 Simply Jetpacks Steve's Factory Manager Thaumcraft NEI Plugin Thaumic Exploration Waila plugins ttcore Wawla Runic Dungeons Twilight Forest EnderCore EnderIO EnderStorage Chisel 2

I'm not looking for balancing feedback, I plan to perform balancing myself. I just want to make sure im not nuking a mod dependency and leaving something hanging in the wind or breaking any of the core blightfall mods. I also know you have made some modifications to strip out "other dimensions" so do you foresee possible issues with runic dungeons or twilight forest?

If you prefer to take this off github, i am more than happy to communicate through other channels but I would greatly appreciate your help.

Benedictum commented 8 years ago

Oh and one other query, what is providing the waypoints/teleport points and how does it configure back to XYZ in the world? i would like to adjust all the points to be 2-3 blocks "higher" than they currently are on the z axis to avoid folks getting stuck in blocks, even if it means fall damage.