We need to revamp our graphics system to allow for different colors for
different teams.
The easiest way to do this is probably to have one general set of entity
graphics (neutral-color); and then have colored overlays to be drawn on top
of each entity.
Masking (the way we do it now) works fine, but it masks the entire unit -
skin & all. We may want to move away from this model.
Original issue reported on code.google.com by mitch.mg...@gmail.com on 12 May 2008 at 7:53
Original issue reported on code.google.com by
mitch.mg...@gmail.com
on 12 May 2008 at 7:53