talontos / incursio-project

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Projectile Damage vs Entity damage #47

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Currently, an entity's damage is set in its CombatComponent.  Projectiles
also have a damage attribute; we need to either:
  A. Remove the projectile damage attribute & just use the CC's
  B. Determine, programatically, which one to use.

Original issue reported on code.google.com by mitch.mg...@gmail.com on 5 Aug 2008 at 7:47

GoogleCodeExporter commented 9 years ago
I think that it would be a better idea to set damage through the entity itself.

[decision made]

Original comment by mitch.mg...@gmail.com on 6 Aug 2008 at 6:35

GoogleCodeExporter commented 9 years ago

Original comment by mitch.mg...@gmail.com on 7 Aug 2008 at 5:12