Sonic is a Go library for network and I/O programming that provides developers with a consistent asynchronous model, with a focus on achieving the lowest possible latency and jitter in Go.
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Fixed issue with ScheduleRepeating not working if timer Cancelled bef… #84
Had a problem with the Timer triggering only once when ScheduleRepeating() was called after Cancel() was called from outside the timer's callback (before the timer was scheduled). This PR fixes it
Had a problem with the Timer triggering only once when ScheduleRepeating() was called after Cancel() was called from outside the timer's callback (before the timer was scheduled). This PR fixes it