Could be tricky. Some underwater breathing options are costly but the expensive ones give you "Fishy" which halves the number of adventures spent underwater to reach the goal.
`Visit to Spring Break Beach: The Sunken Party Yacht in progress...
You can't breathe underwater.
Failed to adventure in [The Sunken Party Yacht]
Stack trace:
at guzzlr_deliverLoop (guzzlr.ash:673)
at guzzlr_deliver (guzzlr.ash:691)
at guzzlr_aftercore (guzzlr.ash:708)
at main (guzzlr.ash:759)
printStackOnAbort => false
breakableHandling => 1
choiceAdventureScript => scripts\CounterChecker.ash
promptAboutCrafting => 1`
Could be tricky. Some underwater breathing options are costly but the expensive ones give you "Fishy" which halves the number of adventures spent underwater to reach the goal.
`Visit to Spring Break Beach: The Sunken Party Yacht in progress... You can't breathe underwater.
Failed to adventure in [The Sunken Party Yacht] Stack trace: at guzzlr_deliverLoop (guzzlr.ash:673) at guzzlr_deliver (guzzlr.ash:691) at guzzlr_aftercore (guzzlr.ash:708) at main (guzzlr.ash:759) printStackOnAbort => false breakableHandling => 1 choiceAdventureScript => scripts\CounterChecker.ash promptAboutCrafting => 1`