tamara-schmitz / CPPsoftwareRenderer

3D SoftwareRenderer written in C++11 using SDL
MIT License
0 stars 0 forks source link

Implement drawing with transparent colours / textures #17

Open tamara-schmitz opened 7 years ago

tamara-schmitz commented 7 years ago

Should not write to z-buffer but still do depth test. Hence Transparency should be handled as a different drawing mode that needs to be enabled explicitly.