What steps will reproduce the problem?
1. Making more Objects.
2. Clicking an object
3. Clearing Vertex Buffer
What is the expected output? What do you see instead?
Fps between 20-30
No sprite Disappearance.
No Memory Leakage
What version of the product are you using? On what operating system?
Android 2.2 Xperia X10. APILevel 8. Latest AndEngine till now.
Please provide any additional information below.
Basically I am trying to make a fruit slice type game. In which I have to cut
the fruits. So when I cut the fruits one of them disappears. I don't know why
it is happening. And as soon I keep on playing game for 5 10 min the FPS drops
to nearly 5 4 3 2 1. And this problem is occurred when I cleared the vertex
buffer to free the memory. I don't use vertex there isn't any disappearance of
fruits. But very slow FPS and Memory issues.
Wat is the solution?
Original issue reported on code.google.com by jawa...@gmail.com on 28 Nov 2011 at 6:08
Original issue reported on code.google.com by
jawa...@gmail.com
on 28 Nov 2011 at 6:08