Closed GoogleCodeExporter closed 9 years ago
Issue 432 has been merged into this issue.
Original comment by paracel...@gmail.com
on 6 Jun 2014 at 3:54
Issue 433 has been merged into this issue.
Original comment by paracel...@gmail.com
on 10 Jun 2014 at 12:23
This happens with the App Store version too. I thought it might have something
to do with sandboxing, but if it's having issues with the non-App Store
version, then I guess not. Also, for me this bug only started happening after
updating from Yosemite beta 1 to beta 2; it worked fine on beta 1.
Original comment by microsof...@gmail.com
on 25 Jun 2014 at 12:51
Is anyone working on this? It's be nice to see a Yosemite-compatible beta.
Original comment by FreeDiv...@gmail.com
on 3 Jul 2014 at 2:48
Could somebody test this and see if it works? I have no Yosemite machine to
test on, so I am guessing from crash dumps here.
http://wakaba.c3.cx/stuff/Xee3.4beta1.zip
Original comment by paracel...@gmail.com
on 6 Jul 2014 at 8:02
Original comment by paracel...@gmail.com
on 6 Jul 2014 at 8:02
Still crashing on start.
Time Awake Since Boot: 230000 seconds
Time Since Wake: 17000 seconds
Crashed Thread: 0
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: @executable_path/../Frameworks/UniversalDetector.framework/Versions/A/UniversalDetector
Referenced from: /Applications/Xee³.app/Contents/MacOS/Xee³
Reason: no suitable image found. Did find:
/Applications/Xee³.app/Contents/MacOS/../Frameworks/UniversalDetector.framework/Versions/A/UniversalDetector: code signature invalid for '/Applications/Xee³.app/Contents/MacOS/../Frameworks/UniversalDetector.framework/Versions/A/UniversalDetector'
/Applications/Xee³.app/Contents/MacOS/../Frameworks/UniversalDetector.framework/Versions/A/UniversalDetector: code signature invalid for '/Applications/Xee³.app/Contents/MacOS/../Frameworks/UniversalDetector.framework/Versions/A/UniversalDetector'
Binary Images:
0x7fff6e4e5000 - 0x7fff6e51b67f dyld (352.2) <45B33529-4762-3F1D-8E78-A741D5415731> /usr/lib/dyld
0x7fff86d28000 - 0x7fff86d2bfff com.apple.IOSurface (94 - 94) <5552C0DE-2AB9-31D3-BC07-0EC3634246CF> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x7fff8707f000 - 0x7fff8722dff3 com.apple.QuartzCore (1.10 - 357.0) <6CD4977F-6B12-326D-8B39-339E6048CEC4> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x7fff8f10f000 - 0x7fff8f11dff7 com.apple.opengl (10.0.37 - 10.0.37) <8C0B9BE1-4534-3D64-BD8D-B66D1DC483CF> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x7fff92c76000 - 0x7fff92c76fff com.apple.Cocoa (6.8 - 21) <C87BF759-E9A1-3E1C-843C-2B0FA9D52E2C> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x7fff937df000 - 0x7fff937dffff com.apple.Carbon (154 - 157) <51C28334-0DA4-3EC7-B651-CE60C099F319> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
Model: MacBookPro10,1, BootROM MBP101.00EE.B03, 4 processors, Intel Core i7,
2.7 GHz, 16 GB, SMC 2.3f36
Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In
Graphics: NVIDIA GeForce GT 650M, NVIDIA GeForce GT 650M, PCIe, 1024 MB
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD,
0x484D5434314753364D465238432D50422020
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x80AD,
0x484D5434314753364D465238432D50422020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xEF), Broadcom
BCM43xx 1.0 (7.15.84.5.4)
Bluetooth: Version 4.3.0d54 14222, 3 services, 27 devices, 1 incoming serial
ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SD512E, 500.28 GB
USB Device: ExtremePro
USB Device: Hub
USB Device: FaceTime HD Camera (Built-in)
USB Device: Hub
USB Device: Hub
USB Device: Apple Internal Keyboard / Trackpad
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
Thunderbolt Bus: MacBook Pro, Apple Inc., 23.4
Original comment by FreeDiv...@gmail.com
on 7 Jul 2014 at 1:33
Gah, that's another problem entirely... I wonder if it's the same idiotic OS X
bug I ran into earlier. See if it works any better as a DMG:
http://wakaba.c3.cx/stuff/Xee3.4beta1.dmg
Original comment by paracel...@gmail.com
on 7 Jul 2014 at 8:19
[deleted comment]
Disregard. OSX Yosemite DP 3 just came out today and Xee 3.3 seems to be
working fine. I reinstalled it directly from the App Store.
Thanks for looking into this, though.
Original comment by FreeDiv...@gmail.com
on 7 Jul 2014 at 9:25
Oh, so it was Apple messing up after all. Good. Can anyone else confirm?
Original comment by paracel...@gmail.com
on 8 Jul 2014 at 7:34
Updated to DP 3. Xee 3.3 (licenced non-App-Store version) still does not work.
But the the updated 3.4 beta1 from above does work. Thanks :)
Original comment by puja...@gmail.com
on 8 Jul 2014 at 8:19
Weird! Did you use the zip or dmg one?
Original comment by paracel...@gmail.com
on 8 Jul 2014 at 8:33
I just updated to Yosemite DP3 and Xee 3.3 now works again.
Original comment by fabien.f...@gmail.com
on 12 Jul 2014 at 10:34
I now have a crash going fullscreen with Xee 3.3 and 3.4b1.
https://gist.github.com/ffreling/337312bea3eb6d3acd08
Original comment by fabien.f...@gmail.com
on 13 Jul 2014 at 3:51
Are you sure that only happens on Yosemite? And does it happen with all images?
Original comment by paracel...@gmail.com
on 13 Jul 2014 at 7:31
I can confirm the app crashes when going to full screen.
Also noticed in Preferences - Formats, the app doesn't allow you to select the
'open' checkboxes for any additional formats.
Original comment by FreeDiv...@gmail.com
on 21 Jul 2014 at 4:27
I have no issue with Xee on Mavericks going fullscreen.
On Yosemite it crashes with all images as far as I can tell.
Original comment by fabien.f...@gmail.com
on 25 Jul 2014 at 8:31
This really seems to be another Yosemite bug. It should definitely be reported
to Apple too.
Original comment by paracel...@gmail.com
on 26 Jul 2014 at 7:42
What's even more suprising is the fact, that the good old (and free!) Xee v.2.2
is working flawlessly on the just-released Yosemite public beta. You can
uninstall Xee3 and temporairly use Xee 2.2 until the newer one gets a proper
fix (I am using App Store version so these betas won't work for me).
Original comment by domin...@gmail.com
on 26 Jul 2014 at 8:45
just wanted to say that i love the app ... i bought the app store version
before i read the the text on the home page. now i ran into this issue on hand
... tried the beta and bought it again ...great work keep going :)
Original comment by lad1...@gmail.com
on 2 Sep 2014 at 7:57
Try this: http://wakaba.c3.cx/releases/mac/Xee3.4.zip
Original comment by paracel...@gmail.com
on 18 Oct 2014 at 11:44
The new 3.4 is really strange. It doesn't crash on me, but when I switch into
fullscreen mode it first gets working for a few seconds (beach ball appears)
and then when it is fully into fullscreen mode the picture turns green
(overlay), then when I go to the next or previous picture, the picture is ok
for about a second and then also turns green. This happens only with pictures
that have a resolution bigger than the actual screen size. Interestingly when I
zoom in, it goes away after I have reached a resolution that's the actual
pictures resolution.
Original comment by puja...@gmail.com
on 19 Oct 2014 at 9:06
What machine is that on? Probably due to changes in the drawing code to fix
some other bugs. Try setting a lower graphics quality and see if that helps.
Original comment by paracel...@gmail.com
on 19 Oct 2014 at 9:08
It's an early 2011 13" MBP. Lower graphics quality (I guess you mean in the
system?) makes it worse. The problem occurs when picture resolution > screen
resolution. It happens overtime I switch to fullscreen and then stays even if I
switch back to window mode.
I just realized that it not only happens in full screen, but also in window
mode, if I just leave the window open for a few seconds.
Original comment by puja...@gmail.com
on 19 Oct 2014 at 9:24
Issue 452 has been merged into this issue.
Original comment by paracel...@gmail.com
on 19 Oct 2014 at 10:35
I mean lower quality in View -> Scaling quality in Xee.
Original comment by paracel...@gmail.com
on 19 Oct 2014 at 10:36
I see. Tried it out. Setting scaling quality to medium (or low) resolves the
"green tint" problem. Setting back to high and the problem reoccurs. Seem to be
the scaler drawing code in high only.
Original comment by puja...@gmail.com
on 19 Oct 2014 at 10:47
There's not much visual difference between medium and high, so just stick with
that for now. I wish I had the hardware to try and test and tweak it on, but I
don't so it'll have to wait a bit.
Original comment by paracel...@gmail.com
on 19 Oct 2014 at 11:01
One thing though: Could you try to open Console.app and see if any errors from
Xee are printed when you first get the green screen after opening a picture?
Original comment by paracel...@gmail.com
on 19 Oct 2014 at 11:02
Oct 19 13:15:03 XXX Xee³[13102]: NSWindow warning: adding an unknown subview:
<XeeTitleBar: 0x60000015c250>
Oct 19 13:15:03 XXX Xee³[13102]: Call stack:
2 Xee³ 0x0000000105729029 -[XeeWindow awakeFromNib] + 320
10 Xee³ 0x0000000105738f49 -[XeeWindowController initFrameAutosaveName] + 445
11 Xee³ 0x0000000105738ae7 -[XeeWindowController init] + 135
12 Xee³ 0x000000010571fce9 -[XeeAppDelegate application:openFile:] + 569
31 Xee³ 0x000000010571da38 main + 1420
32 Xee³ 0x000000010571d4a4 start + 52
Oct 19 13:15:20 XXX WindowServer[120]: disable_update_timeout: UI updates were
forcibly disabled by application "Xee³" for over 1.00 seconds. Server has
re-enabled them.
Oct 19 13:15:30 XXX WindowServer[120]: common_reenable_update: UI updates were
finally reenabled by application "Xee³" after 11.06 seconds (server forcibly
re-enabled them after 1.00 seconds)
Original comment by puja...@gmail.com
on 19 Oct 2014 at 11:18
Hmm, I see. Nothing too useful unfortunately... Would still have to have
hardware to test on.
Original comment by paracel...@gmail.com
on 19 Oct 2014 at 11:19
Same issue as above and same machine (Early 2011 MacBook Pro 13") - works in
Medium quality though. Hope you can roll 3.4 out to the App Store.
Original comment by young.ta...@gmail.com
on 19 Oct 2014 at 3:05
Original comment by paracel...@gmail.com
on 20 Oct 2014 at 8:51
Any way to convert my app store license to the stand alone app? Using 10.10
Yosemite and Xee³ always crashes when opening a photo. Using the non app store
version listed in this thread, I can open photos, but it needs to be registered.
Original comment by ChaseM1...@gmail.com
on 22 Oct 2014 at 5:21
when will update 3.4 be pushed to the app store?
cheers
Original comment by xphi...@gmail.com
on 23 Oct 2014 at 12:00
It has been pushed there half a week ago. For more information, ask Apple, who
won't tell you a single thing.
Original comment by paracel...@gmail.com
on 23 Oct 2014 at 10:26
Hi Xee is crashing for me on Yosemite...I am in New Zealand, the version I see
in the app store is 3.3 and not 3.4
Original comment by khalidsm...@gmail.com
on 25 Oct 2014 at 5:22
I'm seeing the green screen issue as well with Xee 3.4 on a MacBook Pro 13-inch
Late 2011 with Yosemite... dang!
Original comment by nbbe...@gmail.com
on 7 Mar 2015 at 5:51
Original issue reported on code.google.com by
puja...@gmail.com
on 5 Jun 2014 at 8:49