tamirez3dco / ThingsMaker

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Skins, Louis & Voronoi updates for full release #128

Open Sheridan007 opened 11 years ago

Sheridan007 commented 11 years ago

Skins:

I think that scales extend doesnt hit zero on the scale extend parameter, which is important.

The scales extend still goes too far on lower density scales. The parameter needs remapping - rather than dviding by a large number.

A little more density made avaliable to the customer will also give better variation - I feel quick enough with pre-processing also.

Overflow of patterns needs to be fixed too. (Fallable is good for Designers Preview though as it shows organic system)

Height of the scales needs reduction - reducing layer under them will do this - also a way to make them fatter as the scales extend could slove the problem of fragility.

Detail around the Camera Apeture.

Vorg:

Reduce thickness overall - or increase chamfer distance on camera apeture.

Louis XVIth:

New patterns and block plugins.

Port for customers to add there own.

All:

Camera Apeture can have illustrated surrounds.

Camera apeture needs to not be thick.

Must fit various phone types and sizes. (option in selection criteria for this to be developed)

Illustrations and text on flat surface inside.

Change logo inside to Fudged Skins.

Sheridan007 commented 11 years ago

New attractors are very good in some cases - less attractive in higher attractor settings. Begs the question - can we have parameters go down multiple paths? If not now at a later stage?

Sheridan007 commented 11 years ago

The Flaw with the containment, on the skins - I suspect is to do with boolean function on solids and surfaces. One way around this could be to make another cut - but this does not ensure fix - an IF function may be needed OR instead just do the cut in a different way.